Jared Bakker / SugoiYellow - Indie game dev - JaredLBakker@gmail.com

Feel free to contact me if you have found any spelling/grammar mistakes in my site.

Stick Spartans 2 Is the Unreal engine adaptation of my original steam game Stick Spartans that was made in game maker studio 2.

I decided to create Stick Spartans 2 in unreal because I am confident with blueprint and am learning C++ Currently all of the code is created in blueprint but i intend to use C++ for some of the more complicated networking mechanics and save features.

Stick Spartans 2 still follows the same art style but since its in UE4 It allows for more effects in post processing like my outline post process shader where it uses a custom depth buffer to judge distances and adds a black outline to sharp edges to recreate the effect from the original Stick Spartans but better